1.20.1适配
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										104
									
								
								build.gradle
									
									
									
									
									
								
							
							
						
						
									
										104
									
								
								build.gradle
									
									
									
									
									
								
							@@ -2,7 +2,7 @@ plugins {
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    id 'eclipse'
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    id 'idea'
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    id 'maven-publish'
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    id 'net.minecraftforge.gradle' version '[6.0.36,6.2)'
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    id 'net.minecraftforge.gradle' version '[6.0,6.2)'
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}
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version = mod_version
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@@ -12,8 +12,8 @@ base {
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    archivesName = mod_id
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}
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// Mojang ships Java 21 to end users in 1.20.5+, so your mod should target Java 21.
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java.toolchain.languageVersion = JavaLanguageVersion.of(21)
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// Mojang ships Java 17 to end users in 1.18+, so your mod should target Java 17.
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java.toolchain.languageVersion = JavaLanguageVersion.of(17)
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println "Java: ${System.getProperty 'java.version'}, JVM: ${System.getProperty 'java.vm.version'} (${System.getProperty 'java.vendor'}), Arch: ${System.getProperty 'os.arch'}"
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minecraft {
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@@ -22,15 +22,16 @@ minecraft {
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    // official   MCVersion             Official field/method names from Mojang mapping files
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    // parchment  YYYY.MM.DD-MCVersion  Open community-sourced parameter names and javadocs layered on top of official
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    //
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    // You must be aware of the Mojang license when using the 'official' or 'parchment' mappings.
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    // See more information here: https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
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    //
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    // Parchment is an unofficial project maintained by ParchmentMC, separate from MinecraftForge
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    // Additional setup is needed to use their mappings: https://parchmentmc.org/docs/getting-started
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    //
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    // Use non-default mappings at your own risk. They may not always work.
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    // Simply re-run your setup task after changing the mappings to update your workspace.
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    mappings channel: mapping_channel, version: mapping_version
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    // Forge 1.20.6 and newer use official mappings at runtime, so we shouldn't reobf from official to SRG
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    reobf = false
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    // When true, this property will have all Eclipse/IntelliJ IDEA run configurations run the "prepareX" task for the given run configuration before launching the game.
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    // In most cases, it is not necessary to enable.
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    // enableEclipsePrepareRuns = true
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@@ -46,7 +47,8 @@ minecraft {
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    // By default, the folder name of a run configuration is the name of the Gradle project containing it.
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    // generateRunFolders = true
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    // This property enables access transformers for use in development, applied to the Minecraft artifact.
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    // This property enables access transformers for use in development.
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    // They will be applied to the Minecraft artifact.
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    // The access transformer file can be anywhere in the project.
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    // However, it must be at "META-INF/accesstransformer.cfg" in the final mod jar to be loaded by Forge.
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    // This default location is a best practice to automatically put the file in the right place in the final jar.
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@@ -60,15 +62,23 @@ minecraft {
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        configureEach {
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            workingDirectory project.file('run')
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            // Optional additional logging. The markers can be added/remove as needed, separated by commas.
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            // Recommended logging data for a userdev environment
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            // The markers can be added/remove as needed separated by commas.
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            // "SCAN": For mods scan.
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            // "REGISTRIES": For firing of registry events.
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            // "REGISTRYDUMP": For getting the contents of all registries.
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//            property 'forge.logging.markers', 'REGISTRIES'
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            property 'forge.logging.markers', 'REGISTRIES'
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            // Recommended logging level for the console
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            // You can set various levels here.
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            // Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
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            property 'forge.logging.console.level', 'debug'
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//            arg "-mixin.config=${mod_id}.mixins.json"
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            mods {
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                "${mod_id}" {
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                    source sourceSets.main
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                }
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            }
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        }
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        client {
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@@ -103,26 +113,7 @@ sourceSets.main.resources { srcDir 'src/generated/resources' }
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repositories {
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    // Put repositories for dependencies here
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    mavenCentral()
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    maven {
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        name = 'Forge'
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        url = 'https://maven.minecraftforge.net'
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    }
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    maven {
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        name = 'Minecraft libraries'
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        url = 'https://libraries.minecraft.net'
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    }
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    exclusiveContent {
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        forRepository {
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            maven {
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                name = 'Sponge'
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                url = 'https://repo.spongepowered.org/repository/maven-public'
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            }
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        }
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        filter {
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            includeGroupAndSubgroups('org.spongepowered')
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        }
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    }
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    // ForgeGradle automatically adds the Forge maven and Maven Central for you
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    // If you have mod jar dependencies in ./libs, you can declare them as a repository like so.
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    // See https://docs.gradle.org/current/userguide/declaring_repositories.html#sub:flat_dir_resolver
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@@ -139,11 +130,11 @@ dependencies {
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    // then special handling is done to allow a setup of a vanilla dependency without the use of an external repository.
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    minecraft "net.minecraftforge:forge:${minecraft_version}-${forge_version}"
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    // Example mod dependency with JEI
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    // Example mod dependency with JEI - using fg.deobf() ensures the dependency is remapped to your development mappings
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    // The JEI API is declared for compile time use, while the full JEI artifact is used at runtime
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    // compileOnly "mezz.jei:jei-${mc_version}-common-api:${jei_version}"
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    // compileOnly "mezz.jei:jei-${mc_version}-forge-api:${jei_version}"
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    // runtimeOnly "mezz.jei:jei-${mc_version}-forge:${jei_version}"
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    // compileOnly fg.deobf("mezz.jei:jei-${mc_version}-common-api:${jei_version}")
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    // compileOnly fg.deobf("mezz.jei:jei-${mc_version}-forge-api:${jei_version}")
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    // runtimeOnly fg.deobf("mezz.jei:jei-${mc_version}-forge:${jei_version}")
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    // Example mod dependency using a mod jar from ./libs with a flat dir repository
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    // This maps to ./libs/coolmod-${mc_version}-${coolmod_version}.jar
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@@ -159,7 +150,7 @@ dependencies {
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// A missing property will result in an error. Properties are expanded using ${} Groovy notation.
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// When "copyIdeResources" is enabled, this will also run before the game launches in IDE environments.
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// See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
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tasks.named('processResources', ProcessResources) {
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tasks.named('processResources', ProcessResources).configure {
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    var replaceProperties = [
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            minecraft_version: minecraft_version, minecraft_version_range: minecraft_version_range,
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            forge_version: forge_version, forge_version_range: forge_version_range,
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@@ -175,20 +166,28 @@ tasks.named('processResources', ProcessResources) {
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}
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// Example for how to get properties into the manifest for reading at runtime.
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tasks.named('jar', Jar) {
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tasks.named('jar', Jar).configure {
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    manifest {
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        attributes([
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            'Specification-Title'     : mod_id,
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            'Specification-Vendor'    : mod_authors,
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            'Specification-Version'   : '1', // We are version 1 of ourselves
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            'Implementation-Title'    : project.name,
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            'Implementation-Version'  : project.jar.archiveVersion,
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            'Implementation-Vendor'   : mod_authors
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                'Specification-Title'     : mod_id,
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                'Specification-Vendor'    : mod_authors,
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                'Specification-Version'   : '1', // We are version 1 of ourselves
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                'Implementation-Title'    : project.name,
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                'Implementation-Version'  : project.jar.archiveVersion,
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                'Implementation-Vendor'   : mod_authors,
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                'Implementation-Timestamp': new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
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        ])
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//        attributes['MixinConfigs'] = "${mod_id}.mixins.json"
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    }
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    // This is the preferred method to reobfuscate your jar file
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    finalizedBy 'reobfJar'
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}
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// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing:
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// tasks.named('publish').configure {
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//     dependsOn 'reobfJar'
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// }
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// Example configuration to allow publishing using the maven-publish plugin
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publishing {
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    publications {
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@@ -206,22 +205,3 @@ publishing {
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tasks.withType(JavaCompile).configureEach {
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    options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
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}
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// IntelliJ no longer downloads javadocs and sources by default, this tells Gradle to force IntelliJ to do it.
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idea.module { downloadJavadoc = downloadSources = true }
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eclipse {
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    // Run everytime eclipse builds the code
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    //autoBuildTasks genEclipseRuns
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    // Run when importing the project
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    synchronizationTasks 'genEclipseRuns'
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}
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// Merge the resources and classes into the same directory, because Java expects modules to be in a single directory.
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// And if we have it in multiple we have to do performance intensive hacks like having the UnionFileSystem
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// This will eventually be migrated to ForgeGradle so modders don't need to manually do it. But that is later.
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sourceSets.each {
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    def dir = layout.buildDirectory.dir("sourcesSets/$it.name")
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    it.output.resourcesDir = dir
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    it.java.destinationDirectory = dir
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}
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