1.20.1适配

This commit is contained in:
2025-09-20 10:26:09 +08:00
parent a290a5b839
commit ff755932f1
104 changed files with 1252 additions and 1464 deletions

View File

@@ -2,7 +2,7 @@ plugins {
id 'eclipse'
id 'idea'
id 'maven-publish'
id 'net.minecraftforge.gradle' version '[6.0.36,6.2)'
id 'net.minecraftforge.gradle' version '[6.0,6.2)'
}
version = mod_version
@@ -12,8 +12,8 @@ base {
archivesName = mod_id
}
// Mojang ships Java 21 to end users in 1.20.5+, so your mod should target Java 21.
java.toolchain.languageVersion = JavaLanguageVersion.of(21)
// Mojang ships Java 17 to end users in 1.18+, so your mod should target Java 17.
java.toolchain.languageVersion = JavaLanguageVersion.of(17)
println "Java: ${System.getProperty 'java.version'}, JVM: ${System.getProperty 'java.vm.version'} (${System.getProperty 'java.vendor'}), Arch: ${System.getProperty 'os.arch'}"
minecraft {
@@ -22,15 +22,16 @@ minecraft {
// official MCVersion Official field/method names from Mojang mapping files
// parchment YYYY.MM.DD-MCVersion Open community-sourced parameter names and javadocs layered on top of official
//
// You must be aware of the Mojang license when using the 'official' or 'parchment' mappings.
// See more information here: https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
//
// Parchment is an unofficial project maintained by ParchmentMC, separate from MinecraftForge
// Additional setup is needed to use their mappings: https://parchmentmc.org/docs/getting-started
//
// Use non-default mappings at your own risk. They may not always work.
// Simply re-run your setup task after changing the mappings to update your workspace.
mappings channel: mapping_channel, version: mapping_version
// Forge 1.20.6 and newer use official mappings at runtime, so we shouldn't reobf from official to SRG
reobf = false
// When true, this property will have all Eclipse/IntelliJ IDEA run configurations run the "prepareX" task for the given run configuration before launching the game.
// In most cases, it is not necessary to enable.
// enableEclipsePrepareRuns = true
@@ -46,7 +47,8 @@ minecraft {
// By default, the folder name of a run configuration is the name of the Gradle project containing it.
// generateRunFolders = true
// This property enables access transformers for use in development, applied to the Minecraft artifact.
// This property enables access transformers for use in development.
// They will be applied to the Minecraft artifact.
// The access transformer file can be anywhere in the project.
// However, it must be at "META-INF/accesstransformer.cfg" in the final mod jar to be loaded by Forge.
// This default location is a best practice to automatically put the file in the right place in the final jar.
@@ -60,15 +62,23 @@ minecraft {
configureEach {
workingDirectory project.file('run')
// Optional additional logging. The markers can be added/remove as needed, separated by commas.
// Recommended logging data for a userdev environment
// The markers can be added/remove as needed separated by commas.
// "SCAN": For mods scan.
// "REGISTRIES": For firing of registry events.
// "REGISTRYDUMP": For getting the contents of all registries.
// property 'forge.logging.markers', 'REGISTRIES'
property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
// You can set various levels here.
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
property 'forge.logging.console.level', 'debug'
// arg "-mixin.config=${mod_id}.mixins.json"
mods {
"${mod_id}" {
source sourceSets.main
}
}
}
client {
@@ -103,26 +113,7 @@ sourceSets.main.resources { srcDir 'src/generated/resources' }
repositories {
// Put repositories for dependencies here
mavenCentral()
maven {
name = 'Forge'
url = 'https://maven.minecraftforge.net'
}
maven {
name = 'Minecraft libraries'
url = 'https://libraries.minecraft.net'
}
exclusiveContent {
forRepository {
maven {
name = 'Sponge'
url = 'https://repo.spongepowered.org/repository/maven-public'
}
}
filter {
includeGroupAndSubgroups('org.spongepowered')
}
}
// ForgeGradle automatically adds the Forge maven and Maven Central for you
// If you have mod jar dependencies in ./libs, you can declare them as a repository like so.
// See https://docs.gradle.org/current/userguide/declaring_repositories.html#sub:flat_dir_resolver
@@ -139,11 +130,11 @@ dependencies {
// then special handling is done to allow a setup of a vanilla dependency without the use of an external repository.
minecraft "net.minecraftforge:forge:${minecraft_version}-${forge_version}"
// Example mod dependency with JEI
// Example mod dependency with JEI - using fg.deobf() ensures the dependency is remapped to your development mappings
// The JEI API is declared for compile time use, while the full JEI artifact is used at runtime
// compileOnly "mezz.jei:jei-${mc_version}-common-api:${jei_version}"
// compileOnly "mezz.jei:jei-${mc_version}-forge-api:${jei_version}"
// runtimeOnly "mezz.jei:jei-${mc_version}-forge:${jei_version}"
// compileOnly fg.deobf("mezz.jei:jei-${mc_version}-common-api:${jei_version}")
// compileOnly fg.deobf("mezz.jei:jei-${mc_version}-forge-api:${jei_version}")
// runtimeOnly fg.deobf("mezz.jei:jei-${mc_version}-forge:${jei_version}")
// Example mod dependency using a mod jar from ./libs with a flat dir repository
// This maps to ./libs/coolmod-${mc_version}-${coolmod_version}.jar
@@ -159,7 +150,7 @@ dependencies {
// A missing property will result in an error. Properties are expanded using ${} Groovy notation.
// When "copyIdeResources" is enabled, this will also run before the game launches in IDE environments.
// See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
tasks.named('processResources', ProcessResources) {
tasks.named('processResources', ProcessResources).configure {
var replaceProperties = [
minecraft_version: minecraft_version, minecraft_version_range: minecraft_version_range,
forge_version: forge_version, forge_version_range: forge_version_range,
@@ -175,20 +166,28 @@ tasks.named('processResources', ProcessResources) {
}
// Example for how to get properties into the manifest for reading at runtime.
tasks.named('jar', Jar) {
tasks.named('jar', Jar).configure {
manifest {
attributes([
'Specification-Title' : mod_id,
'Specification-Vendor' : mod_authors,
'Specification-Version' : '1', // We are version 1 of ourselves
'Implementation-Title' : project.name,
'Implementation-Version' : project.jar.archiveVersion,
'Implementation-Vendor' : mod_authors
'Specification-Title' : mod_id,
'Specification-Vendor' : mod_authors,
'Specification-Version' : '1', // We are version 1 of ourselves
'Implementation-Title' : project.name,
'Implementation-Version' : project.jar.archiveVersion,
'Implementation-Vendor' : mod_authors,
'Implementation-Timestamp': new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
])
// attributes['MixinConfigs'] = "${mod_id}.mixins.json"
}
// This is the preferred method to reobfuscate your jar file
finalizedBy 'reobfJar'
}
// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing:
// tasks.named('publish').configure {
// dependsOn 'reobfJar'
// }
// Example configuration to allow publishing using the maven-publish plugin
publishing {
publications {
@@ -206,22 +205,3 @@ publishing {
tasks.withType(JavaCompile).configureEach {
options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
}
// IntelliJ no longer downloads javadocs and sources by default, this tells Gradle to force IntelliJ to do it.
idea.module { downloadJavadoc = downloadSources = true }
eclipse {
// Run everytime eclipse builds the code
//autoBuildTasks genEclipseRuns
// Run when importing the project
synchronizationTasks 'genEclipseRuns'
}
// Merge the resources and classes into the same directory, because Java expects modules to be in a single directory.
// And if we have it in multiple we have to do performance intensive hacks like having the UnionFileSystem
// This will eventually be migrated to ForgeGradle so modders don't need to manually do it. But that is later.
sourceSets.each {
def dir = layout.buildDirectory.dir("sourcesSets/$it.name")
it.output.resourcesDir = dir
it.java.destinationDirectory = dir
}