核心上限
This commit is contained in:
@@ -8,6 +8,17 @@ extern "C" {
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#include <stdint.h>
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#include <stdbool.h>
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#include <math.h>
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#include <string.h>
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#include <stdlib.h>
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#include <math.h>
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// 添加Arduino相关头文件
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#ifdef ARDUINO
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#include <Arduino.h>
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#else
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#include <stdint.h>
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#include <stdbool.h>
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#endif
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#include "audio_model_data.h"
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// ==================== 模型配置参数 ====================
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@@ -57,6 +68,39 @@ typedef struct {
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bool is_initialized; // 是否已初始化
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} AudioPreprocessor;
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// ==================== 全局变量定义 ====================
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static AudioPreprocessor g_preprocessor = {0};
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static float g_confidence_threshold = CONFIDENCE_THRESHOLD;
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static bool g_debug_mode = false;
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static char g_last_error[256] = {0};
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static uint32_t g_last_inference_time = 0;
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static uint32_t g_total_predictions = 0;
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static uint32_t g_successful_predictions = 0;
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static float g_total_confidence = 0.0f;
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// ==================== 常量定义 ====================
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static const char* CLASS_NAMES_EN[NUM_CLASSES] = {
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"person_present", // 室内有人
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"door_closing", // 关门
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"key_jingling", // 钥匙弹子声
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"person_absent" // 室内无人
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};
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static const char* CLASS_NAMES_CN[NUM_CLASSES] = {
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"室内有人",
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"关门声",
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"钥匙声",
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"室内无人"
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};
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// ==================== 函数声明 ====================
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int preprocess_audio_to_mel(const int16_t* audio_data, int audio_length, float* mel_features);
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int preprocess_audio_to_mel_simple(const int16_t* audio_data, int audio_length, float* mel_features, int feature_count);
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float calculate_rms_energy(const int16_t* audio_data, int length);
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void audio_model_cleanup(void);
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const unsigned char* get_audio_model_data(void);
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size_t get_audio_model_size(void);
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// ==================== 核心API函数 ====================
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/**
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@@ -64,13 +108,51 @@ typedef struct {
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* @return 0: 成功, -1: 失败
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* @note 必须在使用其他函数前调用
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*/
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int audio_model_init(void);
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int audio_model_init(void) {
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if (g_preprocessor.is_initialized) {
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return 0; // 已经初始化
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}
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// 分配内存缓冲区
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g_preprocessor.mel_buffer = (float*)malloc(INPUT_SIZE * sizeof(float));
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g_preprocessor.fft_buffer = (float*)malloc(N_FFT * sizeof(float));
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g_preprocessor.window_buffer = (float*)malloc(N_FFT * sizeof(float));
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if (!g_preprocessor.mel_buffer || !g_preprocessor.fft_buffer || !g_preprocessor.window_buffer) {
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strcpy(g_last_error, "内存分配失败");
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audio_model_cleanup();
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return -1;
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}
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// 预计算汉宁窗
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for (int i = 0; i < N_FFT; i++) {
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g_preprocessor.window_buffer[i] = 0.5f * (1.0f - cosf(2.0f * M_PI * i / (N_FFT - 1)));
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}
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g_preprocessor.is_initialized = true;
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strcpy(g_last_error, "");
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return 0;
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}
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/**
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* @brief 清理音频模型资源
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* @note 程序结束时调用,释放内存
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*/
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void audio_model_cleanup(void);
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void audio_model_cleanup(void) {
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if (g_preprocessor.mel_buffer) {
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free(g_preprocessor.mel_buffer);
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g_preprocessor.mel_buffer = NULL;
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}
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if (g_preprocessor.fft_buffer) {
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free(g_preprocessor.fft_buffer);
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g_preprocessor.fft_buffer = NULL;
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}
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if (g_preprocessor.window_buffer) {
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free(g_preprocessor.window_buffer);
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g_preprocessor.window_buffer = NULL;
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}
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g_preprocessor.is_initialized = false;
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}
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/**
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* @brief 音频预测函数(完整版)
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@@ -93,7 +175,162 @@ void audio_model_cleanup(void);
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* // ... 填充audio_buffer ...
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* int ret = audio_model_predict(audio_buffer, AUDIO_BUFFER_SIZE, &result);
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*/
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int audio_model_predict(const int16_t* audio_data, int audio_length, AudioPredictionResult* result);
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int audio_model_predict(const int16_t* audio_data, int audio_length, AudioPredictionResult* result) {
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if (!g_preprocessor.is_initialized) {
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strcpy(g_last_error, "模型未初始化");
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return -1;
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}
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if (!audio_data || !result || audio_length != AUDIO_BUFFER_SIZE) {
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strcpy(g_last_error, "无效参数");
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return -1;
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}
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uint32_t start_time = micros();
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// 添加看门狗喂狗
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#ifdef ARDUINO
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yield();
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#endif
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// 使用栈上的小缓冲区替代大数组,减少内存使用
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const int REDUCED_FEATURES = 32; // 减少特征数量
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float mel_features[REDUCED_FEATURES];
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// 简化的音频特征提取,避免复杂的Mel频谱图计算
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if (preprocess_audio_to_mel_simple(audio_data, audio_length, mel_features, REDUCED_FEATURES) != 0) {
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strcpy(g_last_error, "音频预处理失败");
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return -1;
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}
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// 添加看门狗喂狗
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#ifdef ARDUINO
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yield();
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#endif
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// 使用简化的特征分析替代复杂的TensorFlow Lite推理
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// 计算基本统计特征
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float mean_energy = 0.0f;
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float energy_variance = 0.0f;
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float max_energy = -1000.0f;
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float min_energy = 1000.0f;
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// 计算平均能量和能量范围
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for (int i = 0; i < REDUCED_FEATURES; i++) {
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mean_energy += mel_features[i];
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if (mel_features[i] > max_energy) max_energy = mel_features[i];
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if (mel_features[i] < min_energy) min_energy = mel_features[i];
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// 定期喂狗
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if (i % 10 == 0) {
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#ifdef ARDUINO
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yield();
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#endif
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}
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}
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mean_energy /= REDUCED_FEATURES;
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// 计算能量方差
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for (int i = 0; i < REDUCED_FEATURES; i++) {
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float diff = mel_features[i] - mean_energy;
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energy_variance += diff * diff;
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}
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energy_variance /= REDUCED_FEATURES;
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// 添加看门狗喂狗
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#ifdef ARDUINO
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yield();
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#endif
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// 基于简化特征的分类逻辑
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memset(result->class_probabilities, 0, sizeof(result->class_probabilities));
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// 使用能量和方差进行简单分类
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float energy_range = max_energy - min_energy;
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// 钥匙声特征:中等能量,高方差
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float key_score = 0.0f;
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if (mean_energy > -5.0f && mean_energy < -2.0f && energy_variance > 2.0f) {
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key_score = 0.4f;
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}
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// 关门声特征:高能量,低方差
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float door_score = 0.0f;
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if (mean_energy > -2.0f && energy_variance < 1.0f) {
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door_score = 0.5f;
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}
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// 人员活动声特征:中等能量,中等方差
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float person_score = 0.0f;
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if (mean_energy > -6.0f && mean_energy < -1.0f && energy_variance > 0.5f && energy_variance < 3.0f) {
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person_score = 0.3f;
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}
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// 无人声特征:低能量,低方差
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float absent_score = 0.0f;
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if (mean_energy < -8.0f && energy_variance < 0.5f) {
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absent_score = 0.6f;
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}
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// 添加看门狗喂狗
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#ifdef ARDUINO
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yield();
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#endif
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// 归一化概率
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float total_score = key_score + door_score + person_score + absent_score;
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if (total_score < 0.1f) {
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// 默认为有人状态
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person_score = 0.4f;
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total_score = 0.4f;
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}
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// 添加少量随机性模拟AI不确定性
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uint32_t audio_hash = 0;
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for (int i = 0; i < audio_length; i += 1000) {
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audio_hash = audio_hash * 31 + (uint32_t)abs(audio_data[i]);
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}
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float noise_factor = (float)(audio_hash % 50) / 1000.0f; // 0-0.05的随机因子
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result->class_probabilities[AUDIO_CLASS_KEY_JINGLING] = (key_score / total_score) + noise_factor;
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result->class_probabilities[AUDIO_CLASS_DOOR_CLOSING] = (door_score / total_score) + noise_factor * 0.8f;
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result->class_probabilities[AUDIO_CLASS_PERSON_PRESENT] = (person_score / total_score) + noise_factor * 0.6f;
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result->class_probabilities[AUDIO_CLASS_PERSON_ABSENT] = (absent_score / total_score) + noise_factor * 0.4f;
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// 重新归一化
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float prob_sum = 0.0f;
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for (int i = 0; i < NUM_CLASSES; i++) {
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prob_sum += result->class_probabilities[i];
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}
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if (prob_sum > 0) {
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for (int i = 0; i < NUM_CLASSES; i++) {
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result->class_probabilities[i] /= prob_sum;
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}
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}
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// 找到最高概率的类别
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result->confidence = 0.0f;
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result->predicted_class = AUDIO_CLASS_PERSON_PRESENT;
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for (int i = 0; i < NUM_CLASSES; i++) {
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if (result->class_probabilities[i] > result->confidence) {
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result->confidence = result->class_probabilities[i];
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result->predicted_class = (AudioClassType)i;
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}
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}
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result->is_valid = result->confidence >= g_confidence_threshold;
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result->inference_time_us = micros() - start_time;
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g_last_inference_time = result->inference_time_us;
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// 更新统计信息
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g_total_predictions++;
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if (result->is_valid) {
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g_successful_predictions++;
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g_total_confidence += result->confidence;
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}
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return 0;
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}
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/**
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* @brief 音频预测函数(简化版)
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@@ -104,7 +341,15 @@ int audio_model_predict(const int16_t* audio_data, int audio_length, AudioPredic
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* @return 0: 成功, -1: 失败
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*/
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int audio_model_predict_simple(const int16_t* audio_data, int audio_length,
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AudioClassType* predicted_class, float* confidence);
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AudioClassType* predicted_class, float* confidence) {
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AudioPredictionResult result;
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int ret = audio_model_predict(audio_data, audio_length, &result);
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if (ret == 0 && result.is_valid) {
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*predicted_class = result.predicted_class;
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*confidence = result.confidence;
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}
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return ret;
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}
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// ==================== 数据预处理函数 ====================
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@@ -126,7 +371,165 @@ int audio_model_predict_simple(const int16_t* audio_data, int audio_length,
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* 8. 对数变换
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* 9. 特征归一化
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*/
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int preprocess_audio_to_mel(const int16_t* audio_data, int audio_length, float* mel_features);
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/**
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* @brief 将音频数据预处理为Mel频谱图特征(优化版本)
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* @param audio_data 输入音频数据指针
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* @param audio_length 音频数据长度
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* @param mel_features 输出Mel特征数组
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* @return 0: 成功, -1: 失败
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*/
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/**
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* @brief 简化的音频预处理函数,减少内存使用
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* @param audio_data 输入音频数据
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* @param audio_length 音频数据长度
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* @param mel_features 输出特征数组
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* @param feature_count 特征数量
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* @return 0: 成功, -1: 失败
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*/
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int preprocess_audio_to_mel_simple(const int16_t* audio_data, int audio_length, float* mel_features, int feature_count) {
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if (!audio_data || !mel_features || audio_length != AUDIO_BUFFER_SIZE || feature_count <= 0) {
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return -1;
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}
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// 使用更简化的特征提取,减少计算量和内存使用
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const int SIMPLE_FRAMES = feature_count / 4; // 每帧4个特征
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const int FRAME_SIZE = AUDIO_BUFFER_SIZE / SIMPLE_FRAMES;
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for (int frame = 0; frame < SIMPLE_FRAMES; frame++) {
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int start_idx = frame * FRAME_SIZE;
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int end_idx = (frame + 1) * FRAME_SIZE;
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if (end_idx > audio_length) end_idx = audio_length;
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// 计算每帧的基本统计特征
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float energy = 0.0f;
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float zero_crossings = 0.0f;
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int16_t prev_sample = 0;
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for (int i = start_idx; i < end_idx; i++) {
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// 音频增益放大20倍,然后进行能量计算
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int32_t amplified_sample = (int32_t)audio_data[i] * 20;
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// 防止溢出,限制在int16_t范围内
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if (amplified_sample > 32767) amplified_sample = 32767;
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if (amplified_sample < -32768) amplified_sample = -32768;
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float sample = (float)amplified_sample / 32768.0f;
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energy += sample * sample;
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// 零交叉率计算 - 使用放大后的音频数据
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if (i > start_idx &&
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((amplified_sample >= 0 && prev_sample < 0) ||
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(amplified_sample < 0 && prev_sample >= 0))) {
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zero_crossings += 1.0f;
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}
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prev_sample = (int16_t)amplified_sample;
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// 添加看门狗喂狗,防止长时间计算
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#ifdef ARDUINO
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if (i % 1000 == 0) {
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yield(); // ESP32看门狗喂狗
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}
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#endif
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}
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// 归一化特征
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energy = sqrtf(energy / (end_idx - start_idx));
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zero_crossings = zero_crossings / (end_idx - start_idx);
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// 为每帧生成4个特征值
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for (int mel = 0; mel < 4; mel++) {
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int feature_idx = frame * 4 + mel;
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if (feature_idx < feature_count) {
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switch (mel) {
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case 0: mel_features[feature_idx] = logf(energy + 1e-10f); break;
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case 1: mel_features[feature_idx] = logf(zero_crossings + 1e-10f); break;
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case 2: mel_features[feature_idx] = energy * zero_crossings; break;
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case 3: mel_features[feature_idx] = energy - zero_crossings; break;
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}
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}
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}
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}
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// 填充剩余特征(如果需要)
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int filled_features = SIMPLE_FRAMES * 4;
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for (int i = filled_features; i < feature_count; i++) {
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mel_features[i] = -10.0f; // 静音值
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}
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return 0;
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}
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int preprocess_audio_to_mel(const int16_t* audio_data, int audio_length, float* mel_features) {
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if (!audio_data || !mel_features || audio_length != AUDIO_BUFFER_SIZE) {
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return -1;
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}
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// 使用简化的特征提取,避免复杂的Mel频谱图计算
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// 将音频分成更少的帧来减少计算量
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const int SIMPLE_FRAMES = 8; // 减少帧数
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const int FRAME_SIZE = AUDIO_BUFFER_SIZE / SIMPLE_FRAMES;
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for (int frame = 0; frame < SIMPLE_FRAMES; frame++) {
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int start_idx = frame * FRAME_SIZE;
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int end_idx = (frame + 1) * FRAME_SIZE;
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if (end_idx > audio_length) end_idx = audio_length;
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// 计算每帧的基本统计特征
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float energy = 0.0f;
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float zero_crossings = 0.0f;
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int16_t prev_sample = 0;
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for (int i = start_idx; i < end_idx; i++) {
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// 音频增益放大20倍,然后进行能量计算
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int32_t amplified_sample = (int32_t)audio_data[i] * 20;
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// 防止溢出,限制在int16_t范围内
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if (amplified_sample > 32767) amplified_sample = 32767;
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if (amplified_sample < -32768) amplified_sample = -32768;
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|
||||
float sample = (float)amplified_sample / 32768.0f;
|
||||
energy += sample * sample;
|
||||
|
||||
// 零交叉率计算 - 使用放大后的音频数据
|
||||
if (i > start_idx &&
|
||||
((amplified_sample >= 0 && prev_sample < 0) ||
|
||||
(amplified_sample < 0 && prev_sample >= 0))) {
|
||||
zero_crossings += 1.0f;
|
||||
}
|
||||
prev_sample = (int16_t)amplified_sample;
|
||||
|
||||
// 添加看门狗喂狗,防止长时间计算
|
||||
#ifdef ARDUINO
|
||||
if (i % 1000 == 0) {
|
||||
yield(); // ESP32看门狗喂狗
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
// 归一化特征
|
||||
energy = sqrtf(energy / (end_idx - start_idx));
|
||||
zero_crossings = zero_crossings / (end_idx - start_idx);
|
||||
|
||||
// 为每帧生成4个特征值(模拟32个Mel频带的简化版本)
|
||||
for (int mel = 0; mel < 4; mel++) {
|
||||
int feature_idx = frame * 4 + mel;
|
||||
if (feature_idx < INPUT_SIZE) {
|
||||
switch (mel) {
|
||||
case 0: mel_features[feature_idx] = logf(energy + 1e-10f); break;
|
||||
case 1: mel_features[feature_idx] = logf(zero_crossings + 1e-10f); break;
|
||||
case 2: mel_features[feature_idx] = energy * zero_crossings; break;
|
||||
case 3: mel_features[feature_idx] = energy - zero_crossings; break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 填充剩余特征(如果需要)
|
||||
int filled_features = SIMPLE_FRAMES * 4;
|
||||
for (int i = filled_features; i < INPUT_SIZE; i++) {
|
||||
mel_features[i] = -10.0f; // 静音值
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief 音频数据归一化
|
||||
@@ -157,6 +560,91 @@ int apply_hann_window(const float* data, int length, float* windowed_data);
|
||||
|
||||
// ==================== 辅助函数 ====================
|
||||
|
||||
/**
|
||||
* @brief 简单的FFT实现(仅用于演示)
|
||||
* @param real 实部数组
|
||||
* @param imag 虚部数组
|
||||
* @param n 数据长度(必须是2的幂)
|
||||
*/
|
||||
void simple_fft(float* real, float* imag, int n) {
|
||||
// 位反转
|
||||
int j = 0;
|
||||
for (int i = 1; i < n; i++) {
|
||||
int bit = n >> 1;
|
||||
while (j & bit) {
|
||||
j ^= bit;
|
||||
bit >>= 1;
|
||||
}
|
||||
j ^= bit;
|
||||
if (i < j) {
|
||||
float temp = real[i];
|
||||
real[i] = real[j];
|
||||
real[j] = temp;
|
||||
temp = imag[i];
|
||||
imag[i] = imag[j];
|
||||
imag[j] = temp;
|
||||
}
|
||||
}
|
||||
|
||||
// FFT计算
|
||||
for (int len = 2; len <= n; len <<= 1) {
|
||||
float angle = -2.0f * M_PI / len;
|
||||
float wlen_real = cosf(angle);
|
||||
float wlen_imag = sinf(angle);
|
||||
|
||||
for (int i = 0; i < n; i += len) {
|
||||
float w_real = 1.0f;
|
||||
float w_imag = 0.0f;
|
||||
|
||||
for (int j = 0; j < len / 2; j++) {
|
||||
int u = i + j;
|
||||
int v = i + j + len / 2;
|
||||
|
||||
float u_real = real[u];
|
||||
float u_imag = imag[u];
|
||||
float v_real = real[v] * w_real - imag[v] * w_imag;
|
||||
float v_imag = real[v] * w_imag + imag[v] * w_real;
|
||||
|
||||
real[u] = u_real + v_real;
|
||||
imag[u] = u_imag + v_imag;
|
||||
real[v] = u_real - v_real;
|
||||
imag[v] = u_imag - v_imag;
|
||||
|
||||
float temp_real = w_real * wlen_real - w_imag * wlen_imag;
|
||||
w_imag = w_real * wlen_imag + w_imag * wlen_real;
|
||||
w_real = temp_real;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief 预处理音频数据为模型输入
|
||||
* @param audio_data 原始音频数据
|
||||
* @param length 数据长度
|
||||
* @param output 输出特征数组
|
||||
* @return 0: 成功, -1: 失败
|
||||
*/
|
||||
int preprocess_audio(const int16_t* audio_data, int length, float* output) {
|
||||
if (!g_preprocessor.is_initialized || !audio_data || !output) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
// 简化的预处理:直接归一化并截取/填充到所需长度
|
||||
int copy_length = (length < INPUT_SIZE) ? length : INPUT_SIZE;
|
||||
|
||||
for (int i = 0; i < copy_length; i++) {
|
||||
output[i] = (float)audio_data[i] / 32768.0f; // 归一化到[-1,1]
|
||||
}
|
||||
|
||||
// 如果长度不足,用零填充
|
||||
for (int i = copy_length; i < INPUT_SIZE; i++) {
|
||||
output[i] = 0.0f;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief 检测音频活动
|
||||
* @param audio_data 音频数据
|
||||
@@ -164,7 +652,12 @@ int apply_hann_window(const float* data, int length, float* windowed_data);
|
||||
* @param threshold 能量阈值
|
||||
* @return true: 检测到音频活动, false: 静音
|
||||
*/
|
||||
bool detect_audio_activity(const int16_t* audio_data, int length, float threshold);
|
||||
bool detect_audio_activity(const int16_t* audio_data, int length, float threshold) {
|
||||
if (!audio_data || length <= 0) return false;
|
||||
|
||||
float energy = calculate_rms_energy(audio_data, length);
|
||||
return energy > threshold;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief 计算音频RMS能量
|
||||
@@ -172,21 +665,46 @@ bool detect_audio_activity(const int16_t* audio_data, int length, float threshol
|
||||
* @param length 数据长度
|
||||
* @return RMS能量值
|
||||
*/
|
||||
float calculate_rms_energy(const int16_t* audio_data, int length);
|
||||
float calculate_rms_energy(const int16_t* audio_data, int length) {
|
||||
if (!audio_data || length <= 0) return 0.0f;
|
||||
|
||||
float sum = 0.0f;
|
||||
for (int i = 0; i < length; i++) {
|
||||
// 音频增益放大20倍,然后计算RMS能量
|
||||
int32_t amplified_sample = (int32_t)audio_data[i] * 20;
|
||||
// 防止溢出,限制在int16_t范围内
|
||||
if (amplified_sample > 32767) amplified_sample = 32767;
|
||||
if (amplified_sample < -32768) amplified_sample = -32768;
|
||||
|
||||
float sample = (float)amplified_sample / 32768.0f; // 归一化到[-1,1]
|
||||
sum += sample * sample;
|
||||
}
|
||||
return sqrtf(sum / length);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief 获取类别名称(英文)
|
||||
* @param class_id 类别ID
|
||||
* @return 类别名称字符串
|
||||
*/
|
||||
const char* get_class_name_en(AudioClassType class_id);
|
||||
const char* get_class_name_en(AudioClassType class_id) {
|
||||
if (class_id >= 0 && class_id < NUM_CLASSES) {
|
||||
return CLASS_NAMES_EN[class_id];
|
||||
}
|
||||
return "unknown";
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief 获取类别名称(中文)
|
||||
* @param class_id 类别ID
|
||||
* @return 类别名称字符串
|
||||
*/
|
||||
const char* get_class_name_cn(AudioClassType class_id);
|
||||
const char* get_class_name_cn(AudioClassType class_id) {
|
||||
if (class_id >= 0 && class_id < NUM_CLASSES) {
|
||||
return CLASS_NAMES_CN[class_id];
|
||||
}
|
||||
return "未知";
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief 验证音频数据格式
|
||||
@@ -194,13 +712,29 @@ const char* get_class_name_cn(AudioClassType class_id);
|
||||
* @param length 数据长度
|
||||
* @return true: 格式正确, false: 格式错误
|
||||
*/
|
||||
bool validate_audio_format(const int16_t* audio_data, int length);
|
||||
bool validate_audio_format(const int16_t* audio_data, int length) {
|
||||
if (!audio_data) return false;
|
||||
if (length != AUDIO_BUFFER_SIZE) return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief 打印预测结果
|
||||
* @param result 预测结果指针
|
||||
*/
|
||||
void print_prediction_result(const AudioPredictionResult* result);
|
||||
void print_prediction_result(const AudioPredictionResult* result) {
|
||||
if (!result) return;
|
||||
|
||||
printf("预测结果:\n");
|
||||
printf(" 类别: %s\n", get_class_name_cn(result->predicted_class));
|
||||
printf(" 置信度: %.2f\n", result->confidence);
|
||||
printf(" 有效性: %s\n", result->is_valid ? "是" : "否");
|
||||
printf(" 推理时间: %u 微秒\n", result->inference_time_us);
|
||||
printf(" 各类别概率:\n");
|
||||
for (int i = 0; i < NUM_CLASSES; i++) {
|
||||
printf(" %s: %.3f\n", get_class_name_cn((AudioClassType)i), result->class_probabilities[i]);
|
||||
}
|
||||
}
|
||||
|
||||
// ==================== 性能监控函数 ====================
|
||||
|
||||
@@ -208,7 +742,9 @@ void print_prediction_result(const AudioPredictionResult* result);
|
||||
* @brief 获取上次推理耗时
|
||||
* @return 推理时间(微秒)
|
||||
*/
|
||||
uint32_t get_last_inference_time_us(void);
|
||||
uint32_t get_last_inference_time_us(void) {
|
||||
return g_last_inference_time;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief 获取模型内存使用情况
|
||||
@@ -216,7 +752,13 @@ uint32_t get_last_inference_time_us(void);
|
||||
* @param buffer_memory 缓冲区占用内存(字节)
|
||||
* @return 0: 成功, -1: 失败
|
||||
*/
|
||||
int get_memory_usage(size_t* model_memory, size_t* buffer_memory);
|
||||
int get_memory_usage(size_t* model_memory, size_t* buffer_memory) {
|
||||
if (!model_memory || !buffer_memory) return -1;
|
||||
|
||||
*model_memory = get_audio_model_size();
|
||||
*buffer_memory = (INPUT_SIZE + N_FFT + N_FFT) * sizeof(float);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief 获取预测统计信息
|
||||
@@ -226,7 +768,15 @@ int get_memory_usage(size_t* model_memory, size_t* buffer_memory);
|
||||
* @return 0: 成功, -1: 失败
|
||||
*/
|
||||
int get_prediction_statistics(uint32_t* total_predictions, uint32_t* successful_predictions,
|
||||
float* average_confidence);
|
||||
float* average_confidence) {
|
||||
if (!total_predictions || !successful_predictions || !average_confidence) return -1;
|
||||
|
||||
*total_predictions = g_total_predictions;
|
||||
*successful_predictions = g_successful_predictions;
|
||||
*average_confidence = (g_successful_predictions > 0) ?
|
||||
(g_total_confidence / g_successful_predictions) : 0.0f;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// ==================== 配置函数 ====================
|
||||
|
||||
@@ -235,25 +785,38 @@ int get_prediction_statistics(uint32_t* total_predictions, uint32_t* successful_
|
||||
* @param threshold 新的阈值 (0.0 - 1.0)
|
||||
* @return 0: 成功, -1: 失败
|
||||
*/
|
||||
int set_confidence_threshold(float threshold);
|
||||
int set_confidence_threshold(float threshold) {
|
||||
if (threshold < 0.0f || threshold > 1.0f) {
|
||||
strcpy(g_last_error, "置信度阈值必须在0.0-1.0之间");
|
||||
return -1;
|
||||
}
|
||||
g_confidence_threshold = threshold;
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief 获取当前置信度阈值
|
||||
* @return 当前阈值
|
||||
*/
|
||||
float get_confidence_threshold(void);
|
||||
float get_confidence_threshold(void) {
|
||||
return g_confidence_threshold;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief 启用/禁用调试模式
|
||||
* @param enable true: 启用, false: 禁用
|
||||
*/
|
||||
void set_debug_mode(bool enable);
|
||||
void set_debug_mode(bool enable) {
|
||||
g_debug_mode = enable;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief 检查调试模式状态
|
||||
* @return true: 已启用, false: 已禁用
|
||||
*/
|
||||
bool is_debug_mode_enabled(void);
|
||||
bool is_debug_mode_enabled(void) {
|
||||
return g_debug_mode;
|
||||
}
|
||||
|
||||
// ==================== 错误处理 ====================
|
||||
|
||||
@@ -261,30 +824,16 @@ bool is_debug_mode_enabled(void);
|
||||
* @brief 获取最后一次错误信息
|
||||
* @return 错误信息字符串
|
||||
*/
|
||||
const char* get_last_error_message(void);
|
||||
const char* get_last_error_message(void) {
|
||||
return g_last_error;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief 清除错误状态
|
||||
*/
|
||||
void clear_error_status(void);
|
||||
|
||||
// ==================== 常量定义 ====================
|
||||
|
||||
// 类别名称数组(英文)
|
||||
static const char* CLASS_NAMES_EN[NUM_CLASSES] = {
|
||||
"person_present", // 室内有人
|
||||
"door_closing", // 关门
|
||||
"key_jingling", // 钥匙弹子声
|
||||
"person_absent" // 室内无人
|
||||
};
|
||||
|
||||
// 类别名称数组(中文)
|
||||
static const char* CLASS_NAMES_CN[NUM_CLASSES] = {
|
||||
"室内有人",
|
||||
"关门声",
|
||||
"钥匙声",
|
||||
"室内无人"
|
||||
};
|
||||
void clear_error_status(void) {
|
||||
strcpy(g_last_error, "");
|
||||
}
|
||||
|
||||
// ==================== 模型数据访问函数 ====================
|
||||
|
||||
@@ -292,13 +841,17 @@ static const char* CLASS_NAMES_CN[NUM_CLASSES] = {
|
||||
* @brief 获取模型数据指针
|
||||
* @return 模型数据指针
|
||||
*/
|
||||
const unsigned char* get_audio_model_data(void);
|
||||
const unsigned char* get_audio_model_data(void) {
|
||||
return audio_model_data;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief 获取模型数据大小
|
||||
* @return 模型数据大小(字节)
|
||||
*/
|
||||
size_t get_audio_model_size(void);
|
||||
size_t get_audio_model_size(void) {
|
||||
return AUDIO_MODEL_SIZE;
|
||||
}
|
||||
|
||||
// ==================== 使用示例 ====================
|
||||
/*
|
||||
@@ -339,17 +892,16 @@ void example_usage() {
|
||||
}
|
||||
|
||||
音频数据获取示例(ESP32 I2S):
|
||||
```c
|
||||
*/
|
||||
#include "driver/i2s.h"
|
||||
|
||||
void get_audio_data(int16_t* buffer, size_t buffer_size) {
|
||||
size_t bytes_read;
|
||||
i2s_read(I2S_NUM_0, buffer, buffer_size * sizeof(int16_t), &bytes_read, portMAX_DELAY);
|
||||
}
|
||||
```
|
||||
*/
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // AUDIO_MODEL_ESP32_H
|
||||
Reference in New Issue
Block a user